Level Design Podcast

LD030 - Let's talk Level Design and Architecture with Chris Totten


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In this episode we sit down with the author behind An Architectural Approach to Level Design, Game Designer Chris Totten (@Totter87) to discuss their latest works, teaching level design and more!

You can follow our antics over on Twitter. Check out @leveldesignfm

Works and Games we covered in this episode!:

Written works

An Architectural Approach to Level Design

https://www.amazon.co.uk/Architectural-Approach-Level-Design/dp/1466585412

Level Design: Processes and Experiences

https://www.amazon.co.uk/Level-Design-Experiences-Christopher-Totten/dp/1498745059

Recommended works

Pattern Language for Game Design - Christopher Barney

https://www.amazon.co.uk/Pattern-Language-Game-Design

Latest Projects

La Mancha

https://www.pfbstudios.com/games/la-mancha/

Little Nemo and the Nightmare Fiends

https://www.pfbstudios.com/games/little-nemo/


Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).


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Level Design PodcastBy Mark Drew

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