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Lesson 2: Sundberg - The Maverick behind Just Cause, Mad Max, theHunter tells all secrets


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In this lesson, Christofer Sundberg discusses his extensive journey in the gaming industry, from his early days at a young Paradox to co-founding Avalanche Studios and creating the Just Cause franchise. He shares insights on the challenges of game development, the importance of maintaining company culture, and the lessons learned from various projects, including Mad Max and theHunter. Christofer emphasizes the need for creativity, resilience, and the willingness to take risks in the ever-evolving gaming landscape.


00:00 The Early Days of Gaming and Christofer's Journey

06:53 Transitioning from Paradox to Rock Solid Studios

15:30 The Rise and Fall of Rock Solid Studios

21:33 The Birth of Avalanche Studios and Just Cause

29:54 Expanding Horizons: theHunter and New Ventures

38:40 Navigating Free-to-Play Models and AAA Games

48:22 The Disney Breakup and Project Cancellations

53:23 Pitching Mad Max: A Dream Come True

58:42 Navigating Creative Differences with Warner Brothers

01:04:08 Transitioning to New Projects and Self-Publishing

01:08:53 The Impact of Investment on Company Culture

01:14:37 Building Liquid Swords: An Improved Approach

01:23:33 Sustainable Game Development Philosophy

01:30:05 Advice for Aspiring Developers

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Digiai.ACADEMYBy Digiai AB