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Guus and Joe open on a rainy yet sunny day discussion follow up on Twitter and Vine - highlighting the usefulness of designers understanding business needs. The main news topic centers around Amazon Rapids, a new type of learning tool for children presented in the form of text messages. The two debate it's merits while discussing the need for new tools in the education space and how technology like this can make stories come alive and assist in education students at different levels.
Rolling into the main topic - a discussion on human robot interaction. After talking with Anki and Humatics in the last few weeks, the pair look at what type of interactions bring robots to life. Reviewing specifically the idea of motion can be a key aspect in robot human interaction. Robots should not always rely on faces to secure communicating their interactions and intentions, and can use a variety of hardware triggers and display triggers to create a comprehensive UI. The discussion looks at Cozmo, a small robot from Anki, and it's facial expressions, emotive sounds, and movement capabilities in how it works with communicating with people. The idea of supporting elderly or autistic children if briefly touched on as a key elements of what robots could do. They pivot to a project by a previous colleague, looking at how products (like a toaster) can make themselves addictive with certain human/robot interactions, supporting the Fight Club line "the things you own end up owning you". Lastly the pair look at a previous hack project Guus completed, called Wink, using the basics of animation movement in combination with response to sound to bring a simple camera to life.
Guus and Joe open on a rainy yet sunny day discussion follow up on Twitter and Vine - highlighting the usefulness of designers understanding business needs. The main news topic centers around Amazon Rapids, a new type of learning tool for children presented in the form of text messages. The two debate it's merits while discussing the need for new tools in the education space and how technology like this can make stories come alive and assist in education students at different levels.
Rolling into the main topic - a discussion on human robot interaction. After talking with Anki and Humatics in the last few weeks, the pair look at what type of interactions bring robots to life. Reviewing specifically the idea of motion can be a key aspect in robot human interaction. Robots should not always rely on faces to secure communicating their interactions and intentions, and can use a variety of hardware triggers and display triggers to create a comprehensive UI. The discussion looks at Cozmo, a small robot from Anki, and it's facial expressions, emotive sounds, and movement capabilities in how it works with communicating with people. The idea of supporting elderly or autistic children if briefly touched on as a key elements of what robots could do. They pivot to a project by a previous colleague, looking at how products (like a toaster) can make themselves addictive with certain human/robot interactions, supporting the Fight Club line "the things you own end up owning you". Lastly the pair look at a previous hack project Guus completed, called Wink, using the basics of animation movement in combination with response to sound to bring a simple camera to life.