Ludology

Ludology 299 UX Essentials

05.15.2023 - By Erica Hayes-Bouyouris, Sen-Foong LimPlay

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Sen and Erica sit down with Matt Paquette, graphic designer behind many of the games on your shelves, to discuss how he lays out all of the information needed to play a game in a logically flowing and concise visual hierarchy, specifically talking about how good card frame design can improve end user experience.

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