This week, Aaron chats with Des Gayle in the first of a two-part interview. Des is a Senior Partner Relations Manager at Unity (day job), Studio head at Altered Gene (his company), and does "production stuff" for a couple of indies. He describes himself as having "Produced one game that won a BAFTA (Life Is Strange) and plenty more that didn't."
In this episode, we talk about game publishing and funding, and answer questions about how and why games with narratives focused on diverse protagonists and situations are or aren't funded. We also briefly discuss Des' short film, "There's a Last Time for Everything," for which he's running a Kickstarter campaign.
00:00 Introduction
02:13 Square Enix and Life Is Strange
04:35 Publishing Indie Games At Fellow Traveller
08:37 Why Don't Publishers Publish More Diverse Games?
11:34 The Current Funding And Publishing Landscape For Indies
17:54 Funding Tips and Tricks
22:24 Des' Short Film Kickstarter
24:37 Wrapping Up
Links:
"There's a Last Time for Everything" Kickstarter campaign. (Ends Sunday 29th March)
https://www.kickstarter.com/projects/alteredgene/taltfe?ref=9odmgb
Des Instagram
https://www.instagram.com/kid_desimo/
Des Bluesky
https://bsky.app/profile/kiddesimo.bsky.social
Des Twitter
https://x.com/Kid_Desimo
"Kidd Copter" Playdate game
https://play.date/games/kidd-copter/
Altered Gene website
https://www.alteredgene.co.uk/
You can find the podcast at:
http://www.makegamesdrinkcoffee.com
Questions? Comments?
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Make Games, Drink Coffee is produced, edited, and just generally all-around made by me, Aaron Nemoyten. Please email the Make Games Drink Coffee email address, I'm tired of only getting podcast SEO spam at that address!