Make the Game with Matt Hackett

Make the Game: Unlock your game's hidden potential with a saturation analysis


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Let's talk about a saturation analysis, which is a tool you can use on your game design to see what all it can do.

Examining the game of chess, what all is it capable of? There's an 8x8 board, pieces can be moved, removed, or modified, but what else? How would you get ideas if you were working on chess but with a new twist? This tool shines a light on where your design could go.

See also Into the Breach by Subset Games, which is a brilliant and innovative design.

You were played out by Monster Stomp from TeknoAXE: http://teknoaxe.com/Link_Code_3.php?q=1784

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Make the Game with Matt HackettBy Valadria

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