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Our guest on The XR MAG Show today is Daniel Sproll, The CEO of realities.io and Developer of Puzzling Places.
Puzzling Places is a relaxing and wholesome 3D jigsaw puzzle game where you put together hyper-realistic miniatures of beautiful places from around the globe. It is a modern take on an age-old pastime that’s fun for the whole family, thanks to its simple rules, easy controls, and comfortable playstyles.
Daniel has been working with VR for a decade: as a researcher studying human navigational behavior, as a UX designer laying the groundwork in early VR interaction design, and as a Co-Founder of Realities.io.
His work is driven by the hope that if we get spatial computing right, it holds the chance to make computing less abstract, more explorable, more embodied, and ultimately more human.
I'm glad that Daniel agreed to take some time out of his schedule to talk and share his experience on the XR Magazine show!
In this episode, you will learn :
Please let me know if you have any questions about this episode or what guests you would like me to bring next! 😃
Would you like to learn how to create immersive experiences or perhaps incorporate them into your profession or business? Great news, this free workshop will get you a good start on the foundations to design in XR! You can access it here: XR DESIGN FREE WORKSHOP: https://www.dianaolynick.com/xrbestpractices
You can learn and visit Puzzling Places on your device to try it yourself at https://www.realities.io/
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Gift Alert! You can now access my new XR Design Best Practices Workshop to learn how to create engaging, ethical, and safe XR experiences, including virtual worlds! Click here to download it for FREE.
Our guest on The XR MAG Show today is Daniel Sproll, The CEO of realities.io and Developer of Puzzling Places.
Puzzling Places is a relaxing and wholesome 3D jigsaw puzzle game where you put together hyper-realistic miniatures of beautiful places from around the globe. It is a modern take on an age-old pastime that’s fun for the whole family, thanks to its simple rules, easy controls, and comfortable playstyles.
Daniel has been working with VR for a decade: as a researcher studying human navigational behavior, as a UX designer laying the groundwork in early VR interaction design, and as a Co-Founder of Realities.io.
His work is driven by the hope that if we get spatial computing right, it holds the chance to make computing less abstract, more explorable, more embodied, and ultimately more human.
I'm glad that Daniel agreed to take some time out of his schedule to talk and share his experience on the XR Magazine show!
In this episode, you will learn :
Please let me know if you have any questions about this episode or what guests you would like me to bring next! 😃
Would you like to learn how to create immersive experiences or perhaps incorporate them into your profession or business? Great news, this free workshop will get you a good start on the foundations to design in XR! You can access it here: XR DESIGN FREE WORKSHOP: https://www.dianaolynick.com/xrbestpractices
You can learn and visit Puzzling Places on your device to try it yourself at https://www.realities.io/
-----------
Gift Alert! You can now access my new XR Design Best Practices Workshop to learn how to create engaging, ethical, and safe XR experiences, including virtual worlds! Click here to download it for FREE.