Princess Leia's
desperate holographic plea to Obi-Wan Kenobi might have been a vision
of the far flung future in 1977, but today, volumetric capture is
making that a reality. Using cameras and the AR cloud to map and
replicate an object in three-dimensional space, volumetric capture
has lots of practical use cases - Raj and Alan talk about a bunch of
them.
Alan: Today's guest is Raj
Puran, director of client XR Business Development and Partnerships at
Intel. Raj is a 25-year veteran of the semiconductor and software
industry with Intel Corp. He is currently director of Business
Development and Strategic Partnerships, focusing on growth areas of
compute in virtual, augmented, and extended realities. Raj has spent
the last four years of his tenure on building business opportunities,
use cases, experiential marketing with partnerships in location-based
entertainment, museums, education and other commercial XR segments.
Prior to moving into business development, Raj has held several
positions in I.T. systems, engineering, data center engineering,
information security, network and cellular IP development, ERP
business engineering, and Healthcare Solutions Development Budget
leads opportunities for his customers and partners to utilize
exciting and intense compute power in the immersive technology and XR
landscape. Through a collective ecosystem of compute-focused
processing, storage, sensing technology, data processing, content
creation solutions, and new innovations in the area of wireless VR,
AR, 5G, artificial intelligence, volumetric capture, and immersive
sports available from Intel. To learn more about Intel, visit
Intel.com. Raj, I'm very excited to welcome to the show. Thank you so
much for coming on.
Raj: Alan, thanks for having me.
It's a pleasure to speak to you again.
Alan: It's really amazing. The
last time we saw each other was at the Mixed Reality Marketing Summit
in New York City, which was a really amazing conference. It was kind
of like an un-conference. It was in the basement of the National
Geographic exhibit, where you could walk around and see all sorts of
amazing things. And in the basement of this center was some of the
brightest minds in XR Technologies getting together to discuss the
marketing capabilities. And I know you have worked on everything from
the marketing side to education side. Tell us, what are you doing at
Intel to drive XR forward?
Raj: Yeah, I think the biggest
thing for us is we are known as a PC platform company, but I think
we're bigger than that, obviously. We're doing things in the area of
volumetric capture. We're working on a portable volumetric solutions
like RealSense sensing solutions, which allows you to create really
elaborate programs around immersive media and immersive experiences.
Alan: Let's unpack that one
thing. What do you mean by volumetric capture?
Raj: Volumetric capture has
generally been where you place a subject or an object or a person in
a series of cameras, right? So this is basically a room; an array of
cameras are set up, and the subject is in the center point of that
array of cameras. And essentially, a singular object is captured, and
then it's -- utilizing point cloud and the camera data -- you
essentially create a 3D object, right? That could be a 3D rendering
of said person, or object, or whatever that subject may be. And you
are able to then utilize that; whether you utilize it in a 2D
production or 3D production like VR, you can then utilize that to be
used as holograms, or virtual characters, or so forth.
Alan: So being able to create
recreate the Star Wars little hologram thing.
Raj: Absolutely. And that's one
of the use cases, right? So, holograms; a pretty exciting use case
for something like that. But, you can also th