All right, so there was a part in Mass Effect where do you would travel to see the planets and it was a lot of fun. In this aspect because this is really one of the first games that did planet traveling well. Mass Effect had this mineral system and you would shoot the satellite onto the planet where we've mined the minerals and send it back. It was almost a mini game it was very generic in its aspect in the first Mass Effect. And then you would also travel the universe and take a look at planets. And this really. you to see the stars and a lot of different things. I actually learned a lot about astronomy in the first mass effect because I was able to see what these planets were truly about, and it made it a lot of fun. As you travel the universe in Mass Effect you would also come across enemies, and these enemies were often corporations that were on the fringes and pirates and this added to the extra nostalgia of what Mass effect was all about that this was a thriving universe with a lot of different aliens and corporations and military organizations, and it added to that dynamic, and then also you could go to the planet and explore locations and find hidden artifacts that weren't necessarily on the main path and this added that exploration feature that really made it feel like a next generation title at the time. And it wasn't very well known in games to have these types of features that were so ingrained in what Mass effect was. You could also find new armor sets and a lot of different other things. Now some of the worlds were kind of generic at the time, especially in the first Mass Effect. However, we saw this kind of take off with Mass Effect to being less generic when it came to exploring these worlds and being able to do a lot more things on it. So Mass Effect one really created this world building opportunity and helping the universe and it was a mini game where you've explored the universe and be able to see all the different planets involved and it was kind of addicting to be honest with you to go and mined minerals and do all those fun things along the way when traveling through the Mass Effect universe, and that aspect Mass Effect, definitely hit the ball out of the park. Now again this is back in 2007. So, in that aspect. It wasn't the most high quality. When it comes to the exploration, but it was very cutting edge for its time because there had been nothing out there, like what Mass Effect did, and that aspect. When you want to create a game, you want to create exploration, especially if you don't have the graphics. Now some of the missions were repetitive and the combat could have been a lot better. However, when you come to that a space exploration side, and driving around in your militaristic vehicle called a Maiko. It's just a lot of fun in that aspect and Mass Effect, hit that bond or park the vehicle that you were traveling around in was in made this noise that was made you feel like you had power in that vehicle or jump around you could fire the thrusters at times and it allowed for an experience that was cutting edge back when it came out on the Xbox 360. Additionally, there is a now a link in this podcast, where you can start your own online store. Go and check it out. It's a great deal. You don't have to have an inventory. So go forward today.