Mastering Dungeons

Mastering Dungeons – Starting Strong Part 1


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How does a new Dungeon Master make sure they’re coming out of the gate running? The Masters of Dungeons take a look at the opening adventures (or adventure setups) of the hardcover adventures from Wizards of the Coast, breaking down what’s good, what could use some polishing, and how to use the content best in your campaign.

This Episode’s Links
  • D&D Celebration play signups are live!
  • GameHole Event Registration is Sep 1
  • New D&D Survey on Classes and Subclasses
  • Magic the Gathering reveals Battle for Baldur’s Gate, Commander Legends
  • Acquisitions Inc at PAX West
    • The 100 Games Games You Absolutely, Positively Must Know How to Play (2021 Edition)
    • We Need Wheelchairs in D&D: Disability Representation
    • Acquisitions Incorporated: The C Team Better Advice Panel
  • Gift of Gab: the spell nobody uses is cool
  • Arby’s, Known for fast food… I mean, Dice
  • Renegade Game Studios and Hasbro discuss their new RPG engine
  • Merric Blackman on 1st level Adventures
Get In Touch
  • Follow Teos at @Alphastream on Twitter and check out his blog at alphastream.org.
  • Follow Shawn at @shawnmerwin on Twitter.
  • Follow the show at @MasteringDnD on Twitter.
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Mastering DungeonsBy Mastering Dungeons