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Shawn and Teos continue their deep dive into what’s good—and what could maybe use some other fixing—in the opening adventures and/or adventure setups of the hardcover adventures from Wizards of the Coast. Are they a good option for brand new DMs? Do they provide what new Dungeon Masters need?
By Mastering DungeonsShawn and Teos continue their deep dive into what’s good—and what could maybe use some other fixing—in the opening adventures and/or adventure setups of the hardcover adventures from Wizards of the Coast. Are they a good option for brand new DMs? Do they provide what new Dungeon Masters need?