Mastering Dungeons

Mastering Dungeons – Updating Old Adventures Part 1


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There are tons (kind of literally) of adventure content supported by the Fifth Edition of Dungeons & Dragons; especially given the breadth and depth of the DMs Guild and other sources. Still, the tales from editions past are many, varied, and often amazing…and sometimes, the most poorly-executed concept from the past ages can make for some fun content to modern eyes. So what to do with those thin books known by alphanumeric combinations, massive, paperback mega-dungeons produced to show off now-common beasties, and piles of Dungeon magazines? Shawn and Teos are here to teach you how to upcycle the adventures of past editions!

Links
  • WotC is the first $1B Tabletop Publisher
    • Company Revenues Passed $1 Billion for the First Time
  • The TTRPG Industry Confronts NFTs and Blockchain
    • IPR will never get involved with NFTs
    • Digital indie TRPG platform Itch.io calls NFTs a scam
    • In regards to NFTs — We see no use for this technology in our business ever
  • Alan Tucker on Production Costs
  • Thay: Land of the Red Wizards on the DMs Guild
  • The Book of Wondrous Magic, Volume 2
Get In Touch
  • Follow Teos at @Alphastream on Twitter and check out his blog at alphastream.org.
  • Follow Shawn at @shawnmerwin on Twitter.
  • Follow the show at @MasteringDnD on Twitter.
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Mastering DungeonsBy Mastering Dungeons