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Matthew Dunstan is a Prague-based game designer with more than 30 published titles to his name, including Elysium, Monumental, and the Adventure Games series from Kosmos. In this episode, we talk about how Matthew uses product thinking to make better games, the power of long-term collaborations, and the rise of “detailed familiar” themes.
By Naylor Games5
11 ratings
Matthew Dunstan is a Prague-based game designer with more than 30 published titles to his name, including Elysium, Monumental, and the Adventure Games series from Kosmos. In this episode, we talk about how Matthew uses product thinking to make better games, the power of long-term collaborations, and the rise of “detailed familiar” themes.