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21 February 2025 ~
The OCS games are one of the current standards of the industry for large-scale ‘monster’ games with a reputation for both complexity and consistency. Series rules are usable across almost all of the 20-odd games, and veteran players have literally hundreds of hours under their belts.
We talk about the scope of the series, how far before/after WW2 you could reasonably extend the series and why, the logistics model, the surprise mechanic, splitting roles across multiple players, and even a digression about bad dice.
A couple of relevant links
We love your feedback, over on the iTunes page for our podcast or on Spotify, or even Amazon or Castro, drop us a rating and let us know what you think. Thanks!
Thank you for visiting the Regiment of Strategy Gaming and riding with The Armchair Dragoons.
21 February 2025 ~
The OCS games are one of the current standards of the industry for large-scale ‘monster’ games with a reputation for both complexity and consistency. Series rules are usable across almost all of the 20-odd games, and veteran players have literally hundreds of hours under their belts.
We talk about the scope of the series, how far before/after WW2 you could reasonably extend the series and why, the logistics model, the surprise mechanic, splitting roles across multiple players, and even a digression about bad dice.
A couple of relevant links
We love your feedback, over on the iTunes page for our podcast or on Spotify, or even Amazon or Castro, drop us a rating and let us know what you think. Thanks!
Thank you for visiting the Regiment of Strategy Gaming and riding with The Armchair Dragoons.