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What choices led to the downfall of bungie? Where did everything go wrong?
In this episode, we're trying to figure out what Paradox's newly announced Afterworld is. Thanks to JumboPixel for kindly allowing us to use clips of his video in our podcast. I need to make a quick correction: Jumbo wasn't an early access insider as I suspected, he was just making his video from freely available press-pack materials.
What was once hyped to be a second coming of Starcraft 2 ended up a sad failure. Was it just some bad luck or was there more systemic mismanagement and betrayal of trust behind the failure?
Episode 0017 is a audio only episode with Ben, Shaun and Drexy. We're looking at games and expansions we're excited for in 2026.Topics include:Distant Worlds 2,Anno series,ZEPHON,Shadow Empire Republica,Total War Franchise,
Rogue TraderMechanicus 2Songs of Syx
Episode 0016 is a audio only episode with LucidTactics and Shaun, where we're discussing a wide variety of topics from the new incoming Steam computer and peripherals, some new games like Escape from Duckov (or, how to make money with anthropomorphic animal violence) and the excellent games design that is Eador Genesis: New Horizons.
Episode 15 is a catch-up with podcast regulars DasTactic & Richard Yorke, and we discuss the games we've enjoyed over 2025, including The Fertile Crescent, Menace, ZEPHON and many more!
Imperialis and Battlemode/Ben discuss Armageddon Empires, a fairly obscure but criminally underrated gem of a sci-fi 4X by the excellent Cryptic Comet. This was Vic Davis' first really big game before Solium Infernum and we think it's a masterpiece of games design.
Ben and Shaun dig into their Steam libraries and discuss the ways in which some of their favourite games innovate on formulas used in existing IPs and genres.
Lucid Tactics, Ben (Battlemode) and Shaun (FragTactics) take a look at some recent gaming news, focusing on Dawn of War 4, and some of the gaming issues that surround the RTS genre. We discuss Vampire the Masquerade 2 and the recent MGS3 Delta remake game.
LucidTactics, BATTLEMODE and Mark MSX from The Electric Underground discuss the idea that video games increasingly seem to be developed in a way that favours new or casual players, at the expense of more hardcore "gamers" with years or even decades of legacy skill.There's a lot of back and forth and everybody has their own take on what's going on here, and we hope you enjoy the discussion!
From the publisher's feed