Tonight’s Midnight MonPod is something a little different from most of the recent episodes. Instead of going over any models in their specifics, I recorded a musing on the way Buildings are actually used in the course of the game. I have attempted to describe the different ways buildings are played and used, and how that interacts with the game itself at large.
I used Obliteration Boulevard as the map I looked at while recording the episode, and have thrown a copy of the map up under the episode notes on the Line of Sight posting of this episode.