Critical Distance: Keywords in Play

Minisode 02 - Interactive Fiction and Object Toys


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Welcome to a new minisode of the Critical Distance Confab.

In case you are just joining us or need a refresher, we here at Critical Distance are trying something new with a series of minisodes in the podcast. Here, each month, myself and a guest, will list off a number of games, aiming for a minimum of three each, that have not gotten the spotlight we feel they deserve. These are games that haven't gotten any criticism or otherwise aren't part of the conversation for whatever reason and we think they should be, even if just a little. These can be anything from itch.io art games to prestige indie titles to AAAs that have fallen through the cracks.

This month's guest is editor-in-chief of Silverstring Media's critical publishing arm, Zoya Street.

Zoya's Picks

Say When by Kaitlin Tremblay + Emilie Majarian

CHYRZA - Sunset Spirit Steel by Kitty Horrorshow

Brick Block - Island - Procedural planet customiser by Oskar Stalberg

Eric's Picks

The Fall by Over the Moon

Life Flashes By - Coffee: A Misunderstanding - Domique Pamplemousse by Deirdra Kiai aka Squinky

Steve Jackson's Sorcery! by inkle Studios

Opening Theme: 'Close' by The Alpha Conspiracy

Closing Theme: 'Wishing Never' by The Alpha Conspiracy

...more
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