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Episode 581: Open Drafting Games
Episode release date is June 4, 2025
Show Notes
This week we kick off our discussion of open drafting games. So, we are going to line up a bunch of games and choose some to discuss.
Intro of Meeple Nation The World's Most Okayest Podcast
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Links to Episodes
SaltPOD: A SaltCON Podcast
Bios
Email us at [email protected]
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Facebook Meeple Nation
Facebook Group Meeple Nation Off Air
X Meeple Nation
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Game Toppers
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Meeple Nation Gaming Highlights (Highlight-Thirty)
Nathan
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Andy
David
In board game mechanics, open drafting is a specific type of drafting where players take turns selecting items (like cards, tiles, dice, or tokens) from a shared, visible pool of options.
Here's a breakdown of its key characteristics and how it differs from other drafting types:
Key Characteristics of Open Drafting:
Shared Pool: There's a central display or common area where all the items available for selection are laid out.
Visibility: All players can see all the available options in the pool at all times. This is the defining feature of "open" drafting.
Turn-Based Selection: Players take turns choosing and taking one or more items from this shared pool. Once an item is taken, it's removed from the pool (or sometimes replaced immediately, depending on the game).
Strategic Interaction: Because everyone can see what's available and what others are taking, open drafting encourages a high level of player interaction and strategic depth. Players aren't just thinking about what they need for their own strategy, but also:
"Hate Drafting": Taking an item that might not be optimal for you, but is crucial for an opponent's strategy, thereby "denying" them that piece. This can be a friendly jab or a crucial tactical move.
Anticipation: Trying to predict what other players will take on their turns based on their visible boards or strategies.
Adapting: Adjusting your own plans if a key item you wanted is taken by an opponent.
How it Differs from Other Drafting Types:
The main contrast to open drafting is closed drafting (often called "pick-and-pass" or "hand drafting"):
Closed Drafting: Players typically receive a hand of cards (or a set of items) and select one (or more) to keep, then pass the rest of their hand to the next player. The key difference is that the pool of options available to the next player is unknown until they receive the new hand. Players don't see the full communal pool; they only see their current hand.
Examples of Closed Drafting: 7 Wonders (the original), Sushi Go!, Blood Rage.
Why Designers Use Open Drafting:
Increased Player Interaction: Players are constantly engaged with the overall game state, not just their own limited hand.
Tactical Depth: Decisions often involve weighing immediate personal gain against denying opponents.
Transparency: All information about available items is public, allowing for more calculated and less luck-driven decisions regarding the draft itself.
Emergent Strategy: The way the pool changes based on player choices creates dynamic and evolving strategic opportunities.
Open Drafting Games
Alchemist
Land vs Sea
Azul
Azul Duel
Azul: Stained Glass of Sintra
Azul: Summer Pavilion
Azul: The Queen’s Garden
Storm Raiders
Res Arcana
Firefly: The Game
Project L: Collector's Edition
Altiplano
P.I.
Planet Unknown
Truffle Shuffle
The Gang
7 Wonders: Duel
Faraway
Thunderstone Advance
Dominion
Ticket to Ride: Europe
Ticket to Ride
Star Wars: The Deckbuilding Game
Gizmo
Queendomino
Clank!: Catacombs
Nightfall
Bootleggers
Dice Forge
Star Trek Deck Building Game: The Next Generation
Doug’s Rapid Fire Mentions
Cloud City
The Witcher: Old World
Revive
Wonderland’s War
Wingspan
Wyrmspan
51st State
Scarface 1920
Waste Knights
Rurik: Dawn of Kiev
Champion of Midgard
4.6
5050 ratings
Episode 581: Open Drafting Games
Episode release date is June 4, 2025
Show Notes
This week we kick off our discussion of open drafting games. So, we are going to line up a bunch of games and choose some to discuss.
Intro of Meeple Nation The World's Most Okayest Podcast
Web Page
Become a Chanameeple
Links to Episodes
SaltPOD: A SaltCON Podcast
Bios
Email us at [email protected]
Patreon
Instagram @meeplenation
Facebook Meeple Nation
Facebook Group Meeple Nation Off Air
X Meeple Nation
Discord Meeple Nation
Sponsorship
Game Toppers
SaltCON
Meeple Nation Gaming Highlights (Highlight-Thirty)
Nathan
Doomlings
Douglas
Andy
David
In board game mechanics, open drafting is a specific type of drafting where players take turns selecting items (like cards, tiles, dice, or tokens) from a shared, visible pool of options.
Here's a breakdown of its key characteristics and how it differs from other drafting types:
Key Characteristics of Open Drafting:
Shared Pool: There's a central display or common area where all the items available for selection are laid out.
Visibility: All players can see all the available options in the pool at all times. This is the defining feature of "open" drafting.
Turn-Based Selection: Players take turns choosing and taking one or more items from this shared pool. Once an item is taken, it's removed from the pool (or sometimes replaced immediately, depending on the game).
Strategic Interaction: Because everyone can see what's available and what others are taking, open drafting encourages a high level of player interaction and strategic depth. Players aren't just thinking about what they need for their own strategy, but also:
"Hate Drafting": Taking an item that might not be optimal for you, but is crucial for an opponent's strategy, thereby "denying" them that piece. This can be a friendly jab or a crucial tactical move.
Anticipation: Trying to predict what other players will take on their turns based on their visible boards or strategies.
Adapting: Adjusting your own plans if a key item you wanted is taken by an opponent.
How it Differs from Other Drafting Types:
The main contrast to open drafting is closed drafting (often called "pick-and-pass" or "hand drafting"):
Closed Drafting: Players typically receive a hand of cards (or a set of items) and select one (or more) to keep, then pass the rest of their hand to the next player. The key difference is that the pool of options available to the next player is unknown until they receive the new hand. Players don't see the full communal pool; they only see their current hand.
Examples of Closed Drafting: 7 Wonders (the original), Sushi Go!, Blood Rage.
Why Designers Use Open Drafting:
Increased Player Interaction: Players are constantly engaged with the overall game state, not just their own limited hand.
Tactical Depth: Decisions often involve weighing immediate personal gain against denying opponents.
Transparency: All information about available items is public, allowing for more calculated and less luck-driven decisions regarding the draft itself.
Emergent Strategy: The way the pool changes based on player choices creates dynamic and evolving strategic opportunities.
Open Drafting Games
Alchemist
Land vs Sea
Azul
Azul Duel
Azul: Stained Glass of Sintra
Azul: Summer Pavilion
Azul: The Queen’s Garden
Storm Raiders
Res Arcana
Firefly: The Game
Project L: Collector's Edition
Altiplano
P.I.
Planet Unknown
Truffle Shuffle
The Gang
7 Wonders: Duel
Faraway
Thunderstone Advance
Dominion
Ticket to Ride: Europe
Ticket to Ride
Star Wars: The Deckbuilding Game
Gizmo
Queendomino
Clank!: Catacombs
Nightfall
Bootleggers
Dice Forge
Star Trek Deck Building Game: The Next Generation
Doug’s Rapid Fire Mentions
Cloud City
The Witcher: Old World
Revive
Wonderland’s War
Wingspan
Wyrmspan
51st State
Scarface 1920
Waste Knights
Rurik: Dawn of Kiev
Champion of Midgard
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