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Some truly hyper news over Hypervisors for not one, but TWO different consoles! We discuss the recent PS5 Hypervisor exploit released named Byepervisor, the Nintendo Switch emulator Ryujinx shut down, and give some credit where credit is due with... Well, a hidden credits screen found in Majora's Mask on the GameCube! We also discuss two amazing breakthroughs on the Xbox 360: One being a Hypervisor exploit for the latest kernel version, and the other making it possible to reflash some SSD models to work on retail kernel, unmodified Xbox 360 consoles!
Just a couple of topics for this month's episode, but we first talk about XWine1, an upcoming translation layer capable of running dumped Xbox One games on Windows. Second is a new jailbreak for the PS5 in the form of UTMX, currently working through WebKit up to firmware 5.00 and with capabilities of working up to 7.61 using an alternative entrypoint!
Going in this month with a heavy focus on the Xbox 360 with much of the coverage being around Tony Hawk's Pro Strcpy, a new development which utilizes multiple Tony Hawk games across multiple consoles and even multiple generations! Save game entrypoints, network based entrypoints, and more! We also get an easier way of making our own retail compatible Xbox 360 hard drives thanks to new developments on FATXplorer. Banjo-Kazooie gets recognition by reaching a 100% status of being decompiled for the N64. Finally, we see an official award and recognition for some amazing commercial emulation squeezed into the Like a Dragon series!
A whole slew of news coming in for this episode of ModChat! The first big development being the release of Collateral Damage, the SystemOS Kernel Exploit for Xbox One and Xbox Series consoles! Nintendo also gets quite a bit of coverage here for suing Modded Hardware as well as a Reddit moderator by the name of Archbox. Ports, ports, and more ports! These come in the forms of 3D Pinball - Space Cadet, Mythical Ninja Starring Goemon, Sonic Mania, and more Grand Theft Auto 3! Finally, we see the CEO of Nintendo of America comment on N64 ROM hacks being sold on Walmart's site, but maybe there's more to it? We talk about it all here!
#ModChat
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Timestamps!
0:00 - Intro
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More Outlets for ModChat!
Facebook: http://www.facebook.com/ModChat
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Sources Cited (All Used With Fair Use In Mind)
Kernel Exploit for Xbox One & Series Released:
Nintendo Sues a MIG Switch Reseller & a Reddit Moderator:
3D Pinball Space Cadet Ported to... Everything:
Mystical Ninja Starring Goemon N64 Recompilation Project:
Sonic Mania Homebrew Port on Dreamcast:
Grand Theft Auto 3 Homebrew Port on Dreamcast:
NoA CEO Comments on Walmart Selling ROM Hacks:
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Social Media & More!
Discord: https://Discord.Me/MrMario2011
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Covering a whole lot of PS4 and N64 topics this episode of ModChat! Going over the GoldHEN release for PS4 consoles on firmware 11.00 or lower, PPPwn fixes, the return of PS4-HEN-VTX for lower firmware or noBD consoles, and the use of a Raspberry Pi to jailbreak a PS4. N64 gets a ton of love with both recompilation and a new decompilation project being released. Burning Rangers for the Sega Saturn gets some love with an awesome co-op mod released as a patch! The PlayStation Portal exploit for firmware 2.05 or lower has been disclosed, and it seems that it impacted much more than the reskinned and restricted Android tablet with a DualSense glued to it. Finally, we cover Mortal Kombat with a much improved moon.
A solo topic episode of ModChat, this time around focusing on some exciting developments around the Xbox One and Xbox Series consoles resulting in a kernel exploit for SystemOS! We talk about what exactly this exploit is, what we can expect, what this will NOT accomplish, and some steps to get your own Xbox One or Xbox Series console prepared.
A mostly PS4 centric episode here thanks to the release of PPPwn, a new entrypoint AND kernel exploit for all PS4 consoles working up to firmware 11.00! Unlike other entrypoints we've seen which utilize WebKit or BD-J, this one is a whole new entrypoint over Ethernet utilizing an old FreeBSD PPPoE exploit from 2006. Aside from the PPPwn related releases, we also take a look at an open-source original Xbox communicator called Hawk. Finally, we have a fantastic crossover for all of the DOOM loving Persona 5 fans out there: DOOMSona!
Starting off with a new piece of homebrew for the PS4 which allows modified PS4 owners to watch 3D videos on their 3D enabled displays or even PSVR headsets! The original Xbox gets some more love with the release of Xbox Content Archive Tool and the Halo 2 HD patch, the latter of which allows for Halo 2 to run at proper 480p or of course HD resolutions natively. We also cover a lack of MIG Switch updates, news of a clone device called the UnlockSwitch... All coming back to MIG Switch? PSP also gets a ton of love with the Aiseirigh unbricker finally being released for ALL models of the PSP, along with a new cIPL and a new release of Despertar del Cementario which also all work on ALL models!
A bit of a late episode this month, but we have a jam packed one! Tons of original Xbox news this time around with an HD patch for Halo 2 in the works on top of Halo 2 being back online on Insignia. Unlocking orphaned hard drives for the original Xbox becomes easier thanks to PrometheOS. We also see an awesome advancement for Xbox modchips with Modxo, a script which allows custom Xbox BIOS to be flashed to a RP2040! The PS3 is still getting updates almost 18 years later in the form of 4.91 so we cover the firmware update as well as the latest custom firmware released for it, PS3HEN, HFW, and PS3 Toolset all updated for 4.91 support. The bulk of this episode here goes over the start, and finish, of the lawsuit against the Yuzu team.
Just a couple of topics for this episode of ModChat, but we're going big with a throwback to the original Xbox having a true breakthrough entrypoint in the form of the appropriately named ENDGAME. This works on all stock Dashboards, kernels, and can be launched directly from the Dashboard using only a storage device. No hotswapping, soldering, teardowns, or games needed! Show and tell is prevalent this episode as we walk through a setup of ENDGAME on a stock Xbox and show what it can be capable of. We also see a pretty awesome announcement showing the PlayStation Portal is now running Android apps natively. Finally, as a fun mod to cover, and old Fallout: New Vegas mod has been recovered which might have you rollin', rollin', rollin', rollin' with joy.
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