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In this episode, Jon and Seth talk about game mechanics from other game systems, and how to adapt them into Call of Cthulhu. And, they provide advice on where game masters and players can divine inspiration for playing Call of Cthulhu in other eras or settings.
Topic #1
Using game mechanics from other games:
Topic #2
Listener Request - Because the most popular setting for Call of Cthulhu is in historical periods, how might players and GMs learn more about those settings in order to paint them properly and make them feel real?
Things Seth keeps in mind when doing 1920’s
Patreon
Link: https://www.patreon.com/modern_mythos?fan_landing=true
Discord
Link: https://discord.gg/t7Ud67zRG3
YouTube
Link: https://www.youtube.com/channel/UCmk5Y_OheFJL7-Xgvx-REJA/featured
Thank you!!!
We can’t do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!
We also want to thank John Sumrow, for our badass logo. He’s a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account.
John Sumrow Facebook: https://www.facebook.com/johnsumrow
Sumrow Official Website: http://www.johnsumrow.com
Sumrow Patreon: https://www.patreon.com/JohnSumrow
And finally, we want to thank The Darkest of the Hillside Thicket for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft’s writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thicket. Please check out their BandCamp site and their official band site.
Bandcamp: https://thedarkestofthehillsidethickets.bandcamp.com/
Official Website: http://thickets.net/
5
1717 ratings
In this episode, Jon and Seth talk about game mechanics from other game systems, and how to adapt them into Call of Cthulhu. And, they provide advice on where game masters and players can divine inspiration for playing Call of Cthulhu in other eras or settings.
Topic #1
Using game mechanics from other games:
Topic #2
Listener Request - Because the most popular setting for Call of Cthulhu is in historical periods, how might players and GMs learn more about those settings in order to paint them properly and make them feel real?
Things Seth keeps in mind when doing 1920’s
Patreon
Link: https://www.patreon.com/modern_mythos?fan_landing=true
Discord
Link: https://discord.gg/t7Ud67zRG3
YouTube
Link: https://www.youtube.com/channel/UCmk5Y_OheFJL7-Xgvx-REJA/featured
Thank you!!!
We can’t do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!
We also want to thank John Sumrow, for our badass logo. He’s a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account.
John Sumrow Facebook: https://www.facebook.com/johnsumrow
Sumrow Official Website: http://www.johnsumrow.com
Sumrow Patreon: https://www.patreon.com/JohnSumrow
And finally, we want to thank The Darkest of the Hillside Thicket for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft’s writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thicket. Please check out their BandCamp site and their official band site.
Bandcamp: https://thedarkestofthehillsidethickets.bandcamp.com/
Official Website: http://thickets.net/
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