Swinburne CodeCasts - Programming tutorials

Module 7 - SwinTrek overview (Object Oriented Programming - 2008)


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This podcast examines the structure and dynamics of the SwinTrek adventure game. This will give you an overview of the main aspects of this solution, and highlight the use of class and UML diagrams in communicating a solutions structure.
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Swinburne CodeCasts - Programming tutorialsBy Swinburne University of Technology