Swinburne CodeCasts - Programming tutorials

Module 8 - Swindows (Object Oriented Programming - 2008)


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This podcast shows the process of analysing, designing, and implementing a Graphical User Interface library that uses SwinGame as its drawing engine. The notes taken and code created is available on blackboard for those interested. (note: this is video only - other than the start sequence)
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Swinburne CodeCasts - Programming tutorialsBy Swinburne University of Technology