An important reality about human beings is that we were made to communicate. One of the central themes of the Nebula and Hugo Award winning novel-become-movie, Ender's Game, is the necessity of communication. The reason for the war in the story is a lack of ability to perceive the 'other' as having dignity, or see something other than monsters on the one hand, or expendable automatons on the other. This tragic reality stretches to every important relationship and circumstance of the story. Unfortunately for the film, another example of failure to communicate is that so much of what we learn about the main character in the novel is inside his head, and it doesn't seem to have been translated well into filmic language. Even for us outside the confines of the film, we need access to the minds represented inside the film, or we feel cheated. When Adam is in the garden, God speaks with him. This is a powerful place of discussion between Christians and Atheists. The account of the human person that begins with a supreme mind, the 'Word' of God, making human beings for the purpose of fellowship with himself has a different level of explanatory power than does an account of non-mind material organizing by happenstance into a complexity that has language and communicates. Staff apologists Lindsay Brooks and Christopher Neiswonger are joined by language scholar Jamiella Brooks and translator Arayik Khachikyan.