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Thanks to Capcom Kevin got the chance to play some more Pragmata, taking a look at some of the game's later systems and mechanics. Here's how the games various upgrade systems work, how levels are structured, and a bit of a better idea at what the whole shape of this game really looks like.
By Cameron Hawkins and Kevin Kenson4.9
1616 ratings
Check out our Patreon if you'd like to support the podcast and get exclusive bonus episodes! https://www.patreon.com/c/partychatjrpgpodJoin our Discord! https://discord.gg/VUZAXJryT9
Thanks to Capcom Kevin got the chance to play some more Pragmata, taking a look at some of the game's later systems and mechanics. Here's how the games various upgrade systems work, how levels are structured, and a bit of a better idea at what the whole shape of this game really looks like.

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