Federation Strike: A Journey Through Blake's 7

More Models, More Magic: Catching Up with Visual Effects Wizard Chris Thompson


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Teleporting in... welcome to Federation Strike: A Journey Through Blake's 7!

Chris Thompson is back for our second season finale, and if anything, this conversation goes deeper into the craft than the last one. We get into how the production pipeline for Series B differed from the blitz that was Series A, why 120 Liberator shots meant almost none were reused, and what it actually looks like when a special effects director is given creative freedom.

We also cover some of the specific shots Chris is proudest of from Series B, including the work on Redemption, Shadow, Hostage, and Killer, talk through how the new Andromedan fleet came together, and find out what it feels like to clock up over 2,000 special effects shots.

We're teleporting out for now! Thanks for listening, and don't forget to follow and subscribe on your preferred podcast app so you never miss an episode.

You can also join the conversation and stay updated by following us on Twitter/X and Bluesky. We'd love to hear your thoughts and theories!

Join us next time as we continue our journey through the universe of Blake’s 7.

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Federation Strike: A Journey Through Blake's 7By Garry Aylott & Adam Charlton

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