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In this episode, Sarah and Barnaby dive into difficulty settings. When they're included by game creators, difficulty settings help a game reach a wider audience so that more people can enjoy all aspects of a game from story, to exploration, to combat. But what does that mean for the games intended experience? How do settings enhance or reduce what a player can get out of a game? And why does what difficulty setting you use seem to matter so much?
Please check the podcast chapters below for spoiler warnings. (Not the auto-generated chapters!)
Podcast Chapters:
[00:00 - 06:23] Hello and what are we playing?! (Banishers & Silk Song)
[06:23 - 11:09] Why do games have difficulty settings?
[11:09 - 21:26] Reducing difficulty
[21:26 - 26:53] Increasing difficulty
[26:53 - 30:00] Game play style as difficulty
[30:00 - 33:37] The one time Sarah completed a brutally hard game
[33:37 - 35:12] Flow state and the reward of challenge
[35:12 - 37:20] Why some games don't offer difficulty settings
[37:20 - 41:12] Platformers and difficulty
[41:12 - 43:46] Arcade games & the rise and fall of difficulty in home gaming
[43:46 - 49:20] Vocal opinions on difficulty settings
[49:20 - 53:41] SPOILER Final Fantasy 7 Rebirth anecdote (we discuss the ending)
[53:41 - 55:13] Enjoy your games!
[55:13 - 57:30] Thanks for listening!
Hosted on Acast. See acast.com/privacy for more information.
By Just a GameIn this episode, Sarah and Barnaby dive into difficulty settings. When they're included by game creators, difficulty settings help a game reach a wider audience so that more people can enjoy all aspects of a game from story, to exploration, to combat. But what does that mean for the games intended experience? How do settings enhance or reduce what a player can get out of a game? And why does what difficulty setting you use seem to matter so much?
Please check the podcast chapters below for spoiler warnings. (Not the auto-generated chapters!)
Podcast Chapters:
[00:00 - 06:23] Hello and what are we playing?! (Banishers & Silk Song)
[06:23 - 11:09] Why do games have difficulty settings?
[11:09 - 21:26] Reducing difficulty
[21:26 - 26:53] Increasing difficulty
[26:53 - 30:00] Game play style as difficulty
[30:00 - 33:37] The one time Sarah completed a brutally hard game
[33:37 - 35:12] Flow state and the reward of challenge
[35:12 - 37:20] Why some games don't offer difficulty settings
[37:20 - 41:12] Platformers and difficulty
[41:12 - 43:46] Arcade games & the rise and fall of difficulty in home gaming
[43:46 - 49:20] Vocal opinions on difficulty settings
[49:20 - 53:41] SPOILER Final Fantasy 7 Rebirth anecdote (we discuss the ending)
[53:41 - 55:13] Enjoy your games!
[55:13 - 57:30] Thanks for listening!
Hosted on Acast. See acast.com/privacy for more information.