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Making games is one thing. Moving them across the globe is another. In this episode, we talk about freight, mail services, warehouses, customs, shipping disasters, and the endless logistics of moving boxes from factory to players.
By Johan Nohr, Andre NovoaMaking games is one thing. Moving them across the globe is another. In this episode, we talk about freight, mail services, warehouses, customs, shipping disasters, and the endless logistics of moving boxes from factory to players.