Architectural Concepts Podcast

Mud Wrestling with Greg Young


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Listen to this episode to hear how wallowing around in many small balls of mud can help avoid the classic big ball of mud--and ultimately enable you too to practice "the art of destroying software".

Turns out the key to writing great software starts with planning upfront to destroy it.  In this episode, Greg shares many insights, with the main insight being that we have all been overlooking one key  "-ility". That is, is delete-ability of code.  And while some of you might argue the ideas are not new, Greg's way of presenting them definitely is.

Listen now: (download)

References:

Greg's blog: http://goodenoughsoftware.net/

Programming Erlang: Software for a Concurrent World by Joe Armstrong

Learn You Some Erlang for Great Good!: A Beginner's Guide by Fred Hebert

The Glass Cage: Automation and Us by Nicholas Carr

Parallel Distributed Processing, Volume 1 By David E. Rumelhart, James L. McClelland and PDP Research Group
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