Mechanisms Archives - Board Game Design Lab

Multi-Use Cards with Jon Mietling


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Jon Mietling, designer of Palm Island, discusses how to effectively design a game with multi-use cards.

Jon ran an incredibly successful Kickstarter for Palm Island which is rather innovative game that focusses solely on multi-use cards as its core mechanism.

The post Multi-Use Cards with Jon Mietling appeared first on Board Game Design Lab.

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Mechanisms Archives - Board Game Design LabBy Gabe Barrett