Mechanisms Archives - Board Game Design Lab

Multiple End Game Triggers with Noel Gussen


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Noel Gussen, designer of Deckfighters, discusses designing a game with multiple win conditions.

Noel’s MMA style card game has lots of ways to win (and lose), so we talk through different ways to add multiple end-game triggers.

The post Multiple End Game Triggers with Noel Gussen appeared first on Board Game Design Lab.

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Mechanisms Archives - Board Game Design LabBy Gabe Barrett