Student Inspired Radio

Narrative or Sandbox? Taking a Look at No Man’s Sky


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In this episode we will take a look at two contrasting styles of video games: those that are driven by story, narrative and character and those that are “open sandboxes.”  No Man’s Sky will be discussed to see if it has failed or if it is successful as a game without a narrative thrust.  Can games without narrative or character be successful.  If so, how? Contributor: John Conway
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Student Inspired RadioBy Art Institute of Pittsburgh – Online Division