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It only takes a few minutes for things to go wrong, and without keeping an eye on all the NPCs things are gonna happen. Sano is still insistent on getting things done, but Stranger has other plans. The crew head out to deal with a new problem, and take their first journey to the combat zone. But first they've gotta make a pit stop, time for a quick shopping trip.
Who does have the highest gamble skill?
Only the dice will tell.
A Cyberpunk adventure continues...
If you'd like to support us, We now have a Patreon! Patreon.com/nolatency
More information and MERCH is on our website! www.nolatencypodcast.com
Twitter: @nolatencypodInstagram: nolatency_podcastFind @skullorjade, @chronicjoy and @binary_drgaon on twitch, for live D&D and more.
By RadioRoll4.6
2424 ratings
It only takes a few minutes for things to go wrong, and without keeping an eye on all the NPCs things are gonna happen. Sano is still insistent on getting things done, but Stranger has other plans. The crew head out to deal with a new problem, and take their first journey to the combat zone. But first they've gotta make a pit stop, time for a quick shopping trip.
Who does have the highest gamble skill?
Only the dice will tell.
A Cyberpunk adventure continues...
If you'd like to support us, We now have a Patreon! Patreon.com/nolatency
More information and MERCH is on our website! www.nolatencypodcast.com
Twitter: @nolatencypodInstagram: nolatency_podcastFind @skullorjade, @chronicjoy and @binary_drgaon on twitch, for live D&D and more.

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