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Jasmine and Eli chat about a couple great examples of non-linear storytelling in games, and sort out what we do and do not think counts. We also take another jaunt back into talking about Bloodborne AND Max Gentleman.
To get in contact with us, you can find us on twitter or email us at [email protected]
Jasmine's websites - https://twitter.com/jas_gower
Elijah's websites - https://twitter.com/EliDeeArt
Our music is by Kevin Macleod at Incompetech.com
Our intro is Nowhere Land and our outro is Pixelland
By Grumble PakJasmine and Eli chat about a couple great examples of non-linear storytelling in games, and sort out what we do and do not think counts. We also take another jaunt back into talking about Bloodborne AND Max Gentleman.
To get in contact with us, you can find us on twitter or email us at [email protected]
Jasmine's websites - https://twitter.com/jas_gower
Elijah's websites - https://twitter.com/EliDeeArt
Our music is by Kevin Macleod at Incompetech.com
Our intro is Nowhere Land and our outro is Pixelland