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Number go up.
Deckbuilding and Bagbuilding.
Menu games and Parkour games.
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TIMESTAMPS
00:00:00 - Intro and number go up (Balatro)
00:04:55 - Describe Nubby's Number Factory and Pachinko
00:11:15 - How does number go up differ from any good roguelike run?
00:15:03 - What do you love about deckbuilding games (bagbuilding, push your luck)?
00:18:56 - One thing that’s holding up Sean
00:20:53 - Describe Luck be a Landlord and what’s inferable
00:32:29 - Aesthetics
00:37:58 - Consistency and skill (and defining bagbuilders)
00:45:13 - Art’s subjective, right?
00:46:52 - What drew Alon to Luck be a Landlord
00:52:44 - Is Nubby’s a menu game or a parkour game?
00:58:28 - Real life anxieties and anti-capitalism
01:00:34 - What Sean likes about these games (number games)
01:07:27 - Outro
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SHOW NOTES
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LINKS
By Wide Flank: Happy GamingNumber go up.
Deckbuilding and Bagbuilding.
Menu games and Parkour games.
—
TIMESTAMPS
00:00:00 - Intro and number go up (Balatro)
00:04:55 - Describe Nubby's Number Factory and Pachinko
00:11:15 - How does number go up differ from any good roguelike run?
00:15:03 - What do you love about deckbuilding games (bagbuilding, push your luck)?
00:18:56 - One thing that’s holding up Sean
00:20:53 - Describe Luck be a Landlord and what’s inferable
00:32:29 - Aesthetics
00:37:58 - Consistency and skill (and defining bagbuilders)
00:45:13 - Art’s subjective, right?
00:46:52 - What drew Alon to Luck be a Landlord
00:52:44 - Is Nubby’s a menu game or a parkour game?
00:58:28 - Real life anxieties and anti-capitalism
01:00:34 - What Sean likes about these games (number games)
01:07:27 - Outro
—
SHOW NOTES
—
LINKS