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Did the winner - the prototypical "nice guy" - win Survivor: Africa through luck, charm or a little bit of both? Pete, Matt and Jim discuss the finale of season 3, the prototypes of Survivor winners and the merits of each, and throw a lol more shade at Big Tom. Up next: the merits of the oxford comma.
*An NPC is non-player character in a video game. When used pejoratively it describes a boring, static character with no apparent motivation or mission (e.g. Ethan).
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Did the winner - the prototypical "nice guy" - win Survivor: Africa through luck, charm or a little bit of both? Pete, Matt and Jim discuss the finale of season 3, the prototypes of Survivor winners and the merits of each, and throw a lol more shade at Big Tom. Up next: the merits of the oxford comma.
*An NPC is non-player character in a video game. When used pejoratively it describes a boring, static character with no apparent motivation or mission (e.g. Ethan).