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NPCs in Godot


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NPC Experiment in Godot (4.6.1).

An experiment to explore NavAgents and NPC behavior in Godot.
It’s based on the idea of the classic “Little Computer People” (C64, 1985) , the predecessor to SIMs.The chars get their animations from the furniture, easy mod-able to add new objects.

Sounds (CC0): https://freesound.org/

Sky-Shader (modified): https://godotshaders.com/shader/customizable-sky-shader/
Infinite GridFloor-Shader: Generated by an LLM.

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