Autodesk GameDev

>observer_ by Bloober Team - GameDev Ep. 47


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This week we talk with Wojciech Piejko, Lead Game Designer, Dominika Stala, also a Game Designer, and Sebastian Spluzka, Environment Artist from Bloober Team. The team chats with us about their new Cyberpunk Horror game, >observer_, including the game design process, their thoughts on the cyberpunk genre, and the basic workflow between design teams and art teams.
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Autodesk GameDevBy Autodesk GameDev

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