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Anyone who’s played in an ongoing campaign has experienced this. You miss a couple of games. You’re dying to get the group back together. And then finally, everyone’s back at the table. And you’d think you’d be ready to break out the dice and jump back into the game.
What happens instead is everybody’s so excited to hang out again that you’re lucky if you even play that night. We sat down and recorded for over two hours this session. I’ma tell you up front: I got much less than two hours of World Walkers: Cog.
That’s why I’m calling this one Episode Eighteen – Off The Rails…
Music:
“Evil Incoming” Kevin MacLeod (incompetech.com)
“Marty Gots A Plan” Kevin MacLeod (incompetech.com)
“Long Note One” Kevin MacLeod (incompetech.com)
“Thinking Music” Kevin MacLeod (incompetech.com)
Sound Effects:
By Pedro Galicia5
55 ratings
Anyone who’s played in an ongoing campaign has experienced this. You miss a couple of games. You’re dying to get the group back together. And then finally, everyone’s back at the table. And you’d think you’d be ready to break out the dice and jump back into the game.
What happens instead is everybody’s so excited to hang out again that you’re lucky if you even play that night. We sat down and recorded for over two hours this session. I’ma tell you up front: I got much less than two hours of World Walkers: Cog.
That’s why I’m calling this one Episode Eighteen – Off The Rails…
Music:
“Evil Incoming” Kevin MacLeod (incompetech.com)
“Marty Gots A Plan” Kevin MacLeod (incompetech.com)
“Long Note One” Kevin MacLeod (incompetech.com)
“Thinking Music” Kevin MacLeod (incompetech.com)
Sound Effects: