Virtual Production Talks

OpenUSD - The Next Standard in 3D Creation?


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Welcome to our podcast, where we dive into the world of Universal Scene Description, or USD, with your hosts! In this episode, we'll break down the essentials of USD, starting with the basics—what are stages, LOPS, and primitives? Then, we'll explore how developers can get started with OpenUSD, including where to find libraries and tools. We'll also take a deeper dive into USD's architecture and its role in production pipelines, and wrap up by discussing NVIDIA's major influence on the development of OpenUSD and its exciting applications in digital twins and simulations across industries.


This set of sources provides an overview of Universal Scene Description (USD), a 3D scene description format. The first source provides an introduction to USD basics, explaining concepts like stages, LOPS, and primitives. The second source explains how OpenUSD can be used by developers and provides a guide for getting started with OpenUSD, including links to download prebuilt libraries and tools. The third source provides more in-depth information about USD, including its architecture, how it can be used in a production pipeline, and its various features. The final source emphasizes NVIDIA's role in the development and use of OpenUSD, highlighting its applications in various industries, particularly digital twins and simulation. Together, these sources paint a comprehensive picture of USD, outlining its versatility, applications, and potential.


More information:

https://openusd.org/release/index.html

https://www.nvidia.com/de-de/omniverse/usd/

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Virtual Production TalksBy SMUELDigital