Crypt of Knowledge

Pace Yourself - Three Stages of Story Pacing


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Crypt of Knowledge

Episode 22: Pace Yourself - Three Stages of Story Pacing

DMs can often struggle with correctly pacing the game for their players. Even when the DM feels they have the pacing right, the players can throw it off. This week we take a look at the three different areas of game pacing in D&D. We'll break down how each of them are affected by both DM and players, how you can adjust and learn to improve pacing, and how NPCs can play a part in that. Lastly we'll discuss overland pacing and when you should use montages versus playing it out.

00:00 - Introduction

00:43 - What is pacing?
04:42 - How can you tell when pacing is off?
15:28 - Combat pacing
25:38 - Session pacing
36:18 - Plot pacing
46:25 - Overland travel pacing
55:13 - Coming up on the next episode

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Crypt of KnowledgeBy Crypt of Knowledge