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With Gwen away at the Iron Krynn Competition, the rest of the Four Keeps decide to go and speak with Arasthk, the namesake of the isle that they reside upon. But can they earn his trust without gaining his ire?
Merch:
By Indoor Adventures5
2020 ratings
With Gwen away at the Iron Krynn Competition, the rest of the Four Keeps decide to go and speak with Arasthk, the namesake of the isle that they reside upon. But can they earn his trust without gaining his ire?
Merch: