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Molly Kiernan and Andrew Grace (of UCB’s Logan) join James and Mike for a deep dive into one of improv’s most iconic—and intimidating—openings: The Pattern Game. Together, they explore how a single word blossoms into a web of associations, characters, and ideas, and what happens when it actually clicks.
Plus, for Backdrop.fm members, they deep dive into why the Pattern Game has survived generations of teams and theaters. And look at a living room/pattern game hybrid that blurs the line between personal storytelling and idea generation, and what it teaches about flow, structure, and ensemble chemistry.
By James Mastraieni and Mike McLendonMolly Kiernan and Andrew Grace (of UCB’s Logan) join James and Mike for a deep dive into one of improv’s most iconic—and intimidating—openings: The Pattern Game. Together, they explore how a single word blossoms into a web of associations, characters, and ideas, and what happens when it actually clicks.
Plus, for Backdrop.fm members, they deep dive into why the Pattern Game has survived generations of teams and theaters. And look at a living room/pattern game hybrid that blurs the line between personal storytelling and idea generation, and what it teaches about flow, structure, and ensemble chemistry.