Running Off The Rails

Perfect Puzzles Cont | This time with examples!


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Ray and Ariel continue their discussion on how to create puzzles ingrained in the setting of your world that your players will enjoy. They have each prepared puzzles to add some concrete examples for how to run puzzles effectively and published them in the RotR blog here https://www.runningofftherails.com/en-us/articles.  In this episode, Ray and Ariel work through six points that helped guide their puzzle design. They use these checkpoints to make sure that the puzzles are a meaningful part of their campaign setting, and their players have total agency in how they tackle them.

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Running Off The RailsBy Raymond O'Connor and Ariel Rascoe

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