Advice and Advantage: How to D&D

Pillars of Play


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What keeps the game exciting and moving forward? The three pillars of Play!

Join Nick and Josh as they talk rolling initiative for social encounters and why they loathe traps on this week's Advice and Advantage!

  • Combat Encounters
  • Social Encounters
  • Exploration Encounters

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Advice and Advantage: How to D&DBy Nick Porter and Joshua Smith

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4.9

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