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Will Anielewicz is an artist. Others have at various times used engineer or developer or sequence supervisor to describe what he does, but the Polish-born Canadian is motivated by a purer force. For all the credits on his IMDb, his proudest achievement is undeniably having his work exhibited in SIGGRAPH’s first-ever exhibition of computer art back in 1981.
As a Pipeline Development Engineer / Artist, Anielewicz has been instrumental in developing the RenderMan, MentalRay and shader pipeline at Industrial Light & Magic, which is fitting given his role in launching the workstation that would become Maya.
By The Companion5
22 ratings
Will Anielewicz is an artist. Others have at various times used engineer or developer or sequence supervisor to describe what he does, but the Polish-born Canadian is motivated by a purer force. For all the credits on his IMDb, his proudest achievement is undeniably having his work exhibited in SIGGRAPH’s first-ever exhibition of computer art back in 1981.
As a Pipeline Development Engineer / Artist, Anielewicz has been instrumental in developing the RenderMan, MentalRay and shader pipeline at Industrial Light & Magic, which is fitting given his role in launching the workstation that would become Maya.