Player Driven

Pixel Therapy: Why Games and Mental Health Go Hand in Hand with Eric Chou


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Description
Eric Chou started with a mod for Command and Conquer. Today, he runs Honor Games and works on the front lines of mental health. In this episode, we unpack the evolution of a community-built mod into a full studio, what it takes to shift from modding to indie development, and how mental health became part of Eric’s mission.

He shares practical advice for narrative design, community-building, and supporting others through tough times. This is a thoughtful conversation about ambition, burnout, and why games matter beyond the screen.

Perfect for game devs, modders, and anyone thinking about doing work that truly matters.

🎯 5 Key Moments and Timestamps

[06:50] From writer to narrative designer
Eric breaks down how he leveled up from fan fiction to building full story arcs in the modding scene

[13:30] Why leaving modding took years
Transitioning to indie development was not just a tech challenge but an emotional and creative shift

[20:25] Teaching economics through gameplay
Eric explains how Vultures blends factory management and stock market dynamics to build systems thinking

[27:00] Mental health is part of the mission
From working at 988 to designing a mental health card game, Eric explains how personal experiences shaped his path

[44:45] The Trigger Initiative
Eric shares plans to mentor unfinished indie games and help them reach MVP without becoming a traditional publisher

🧠 Big Takeaways

  • Narrative design should support gameplay, not just live beside it
  • Mods can create lasting impact long after development stops
  • Mental health support starts with listening without judgment
  • Education and game design are not mutually exclusive
  • Indie support can be reimagined as community-powered mentorship

🔗 Links Mentioned

  • Honor Games Website
  • Eric Chou on LinkedIn
...more
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Player DrivenBy Greg