Hook and Chance

Plan a Campaign with Story Beats


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The choices appear to be only two as a DM, run a game on rails and remove player choice, or run a sandbox game where anything can happen but finding meaning in the story takes some digging. Well taking inspiration again from John Trubys book The Anatomy of Story, we can drop in some simple structure to campaign or even adventure planning.
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Hook and ChanceBy Hook and Chance

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