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This week the appeal of "Roguelike" and "Soulslike" games is discussed, among the controversy of save points and difficulty modes. Sam, Kyle and Sterling also dive into Resident Evil: Village and the sheer tolerance of the human body. Chaos ensues.
By JumpCut Online5
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This week the appeal of "Roguelike" and "Soulslike" games is discussed, among the controversy of save points and difficulty modes. Sam, Kyle and Sterling also dive into Resident Evil: Village and the sheer tolerance of the human body. Chaos ensues.