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This week the appeal of "Roguelike" and "Soulslike" games is discussed, among the controversy of save points and difficulty modes. Sam, Kyle and Sterling also dive into Resident Evil: Village and the sheer tolerance of the human body. Chaos ensues.
By JumpCut PLAYThis week the appeal of "Roguelike" and "Soulslike" games is discussed, among the controversy of save points and difficulty modes. Sam, Kyle and Sterling also dive into Resident Evil: Village and the sheer tolerance of the human body. Chaos ensues.