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Player choice is a huge subject in game design and a can become a very frustrating things for players if not done correctly. We talk about Fallout 4, Bandersnatch, The Stanley Parable, and lots of other games that use player choice as a center-point.
By D and TaylorPlayer choice is a huge subject in game design and a can become a very frustrating things for players if not done correctly. We talk about Fallout 4, Bandersnatch, The Stanley Parable, and lots of other games that use player choice as a center-point.